Jamie Tucker-Foltz - Inapproximability of Unique Games in Fixed-Point Logic with Counting

lmcs:9090 - Logical Methods in Computer Science, April 10, 2024, Volume 20, Issue 2 - https://doi.org/10.46298/lmcs-20(2:3)2024
Inapproximability of Unique Games in Fixed-Point Logic with CountingArticle

Authors: Jamie Tucker-Foltz ORCID

We study the extent to which it is possible to approximate the optimal value of a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally, we prove lower bounds against the accuracy of FPC-interpretations that map Unique Games instances (encoded as relational structures) to rational numbers giving the approximate fraction of constraints that can be satisfied. We prove two new FPC-inexpressibility results for Unique Games: the existence of a $(1/2, 1/3 + \delta)$-inapproximability gap, and inapproximability to within any constant factor. Previous recent work has established similar FPC-inapproximability results for a small handful of other problems. Our construction builds upon some of these ideas, but contains a novel technique.
While most FPC-inexpressibility results are based on variants of the CFI-construction, ours is significantly different. We start with a graph of very large girth and label the edges with random affine vector spaces over $\mathbb{F}_2$ that determine the constraints in the two structures.
Duplicator's strategy involves maintaining a partial isomorphism over a minimal tree that spans the pebbled vertices of the graph.

Comment: arXiv admin note: text overlap with arXiv:2008.03115


Volume: Volume 20, Issue 2
Secondary volumes: Selected Papers of the 36th ACM/IEEE Symposium on Logic in Computer Science (LICS 2021)
Published on: April 10, 2024
Accepted on: February 15, 2024
Submitted on: February 16, 2022
Keywords: Computer Science - Logic in Computer Science

Classifications

Consultation statistics

This page has been seen 2038 times.
This article's PDF has been downloaded 777 times.