Deciding All Behavioral Equivalences at Once: A Game for
Linear-Time--Branching-Time SpectroscopyArticleAuthors: Benjamin Bisping

; David N. Jansen

; Uwe Nestmann
0000-0002-0637-0171##0000-0002-6636-3301##NULL
Benjamin Bisping;David N. Jansen;Uwe Nestmann
We introduce a generalization of the bisimulation game that finds distinguishing Hennessy-Milner logic formulas from every finitary, subformula-closed language in van Glabbeek's linear-time--branching-time spectrum between two finite-state processes. We identify the relevant dimensions that measure expressive power to yield formulas belonging to the coarsest distinguishing behavioral preorders and equivalences; the compared processes are equivalent in each coarser behavioral equivalence from the spectrum. We prove that the induced algorithm can determine the best fit of (in)equivalences for a pair of processes.
Volume: Volume 18, Issue 3
Secondary volumes: Selected Papers of the 27th International Conference on Tools and Algorithms for the Construction and Analysis of Systems (TACAS 2021)
Published on: August 9, 2022
Accepted on: June 10, 2022
Submitted on: October 1, 2021
Keywords: Computer Science - Computer Science and Game Theory, Computer Science - Formal Languages and Automata Theory, Computer Science - Logic in Computer Science, F.2.2, F.4.1