Benjamin Monmege ; Julie Parreaux ; Pierre-Alain Reynier - Decidability of One-Clock Weighted Timed Games with Arbitrary Weights

lmcs:11129 - Logical Methods in Computer Science, January 28, 2025, Volume 21, Issue 1 - https://doi.org/10.46298/lmcs-21(1:8)2025
Decidability of One-Clock Weighted Timed Games with Arbitrary WeightsArticle

Authors: Benjamin Monmege ; Julie Parreaux ; Pierre-Alain Reynier

    Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. Unfortunately, they are notoriously difficult, and undecidable in general. As a consequence, one-clock WTGs have attracted a lot of attention, especially because they are known to be decidable when only non-negative weights are allowed. However, when arbitrary weights are considered, despite several recent works, their decidability status was still unknown. In this paper, we solve this problem positively and show that the value function can be computed in exponential time (if weights are encoded in unary).


    Volume: Volume 21, Issue 1
    Published on: January 28, 2025
    Accepted on: December 4, 2024
    Submitted on: March 29, 2023
    Keywords: Computer Science - Computer Science and Game Theory

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