Decidability of One-Clock Weighted Timed Games with Arbitrary WeightsArticle
Authors: Benjamin Monmege ; Julie Parreaux ; Pierre-Alain Reynier
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Benjamin Monmege;Julie Parreaux;Pierre-Alain Reynier
Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues.
Unfortunately, they are notoriously difficult, and undecidable in general. As a consequence, one-clock WTGs have attracted a lot of attention, especially because they are known to be decidable when only non-negative weights are allowed. However, when arbitrary weights are considered, despite several recent works, their decidability status was still unknown. In this paper, we solve this problem positively and show that the value function can be computed in exponential time (if weights are encoded in unary).
Volume: Volume 21, Issue 1
Published on: January 28, 2025
Accepted on: December 4, 2024
Submitted on: March 29, 2023
Keywords: Computer Science - Computer Science and Game Theory
Funding:
Source : OpenAIRE Graph- Challenges for Logic, Transducers and Automata; Funder: French National Research Agency (ANR); Code: ANR-16-CE40-0007
- Efficient Techniques and Tools for Verification and Synthesis of Real-Time Systems; Funder: French National Research Agency (ANR); Code: ANR-18-CE40-0015
- Quantitative Synthesis; Funder: French National Research Agency (ANR); Code: ANR-23-CE48-0008