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Deciding the value 1 problem for probabilistic leaktight automata

Nathanaël Fijalkow ; Hugo Gimbert ; Edon Kelmendi ; Youssouf Oualhadj.
The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton, are there words accepted with probability arbitrarily close to 1? This problem was proved undecidable recently; to overcome this, several classes of probabilistic automata of&nbsp;[&hellip;]
Published on June 23, 2015

Games Where You Can Play Optimally with Arena-Independent Finite Memory

Patricia Bouyer ; Stéphane Le Roux ; Youssouf Oualhadj ; Mickael Randour ; Pierre Vandenhove.
For decades, two-player (antagonistic) games on graphs have been a framework of choice for many important problems in theoretical computer science. A notorious one is controller synthesis, which can be rephrased through the game-theoretic metaphor as the quest for a winning strategy of the system in&nbsp;[&hellip;]
Published on January 17, 2022

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