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On (Subgame Perfect) Secure Equilibrium in Quantitative Reachability Games

Thomas Brihaye ; Véronique Bruyère ; Julie De Pril ; Hugo Gimbert.
We study turn-based quantitative multiplayer non zero-sum games played on finite graphs with reachability objectives. In such games, each player aims at reaching his own goal set of states as soon as possible. A previous work on this model showed that Nash equilibria (resp. secure equilibria) are&nbsp;[&hellip;]
Published on February 28, 2013

Controlling a population

Nathalie Bertrand ; Miheer Dewaskar ; Blaise Genest ; Hugo Gimbert ; Adwait Amit Godbole.
We introduce a new setting where a population of agents, each modelled by a finite-state system, are controlled uniformly: the controller applies the same action to every agent. The framework is largely inspired by the control of a biological system, namely a population of yeasts, where the&nbsp;[&hellip;]
Published on July 29, 2019

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