Search


Volume

Section

Author

Year

  • < Previous
  • 1
  • Next >
4 results

A lower bound on web services composition

Anca Muscholl ; Igor Walukiewicz.
A web service is modeled here as a finite state machine. A composition problem for web services is to decide if a given web service can be constructed from a given set of web services; where the construction is understood as a simulation of the specification by a fully asynchronous product of the&nbsp;[&hellip;]
Published on May 15, 2008

Soundness in negotiations

Javier Esparza ; Denis Kuperberg ; Anca Muscholl ; Igor Walukiewicz.
Negotiations are a formalism for describing multiparty distributed cooperation. Alternatively, they can be seen as a model of concurrency with synchronized choice as communication primitive. Well-designed negotiations must be sound, meaning that, whatever its current state, the negotiation can still&nbsp;[&hellip;]
Published on January 16, 2018

Positional Determinacy of Games with Infinitely Many Priorities

Erich Graedel ; Igor Walukiewicz.
We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current position, and not on the history of the play. A game is positionally determined if, from each position, one of the two&nbsp;[&hellip;]
Published on November 3, 2006

Typing weak MSOL properties

Sylvain Salvati ; Igor Walukiewicz.
We consider lambda-Y-calculus as a non-interpreted functional programming language: the result of the execution of a program is its normal form that can be seen as the tree of calls to built-in operations. Weak monadic second-order logic (wMSOL) is well suited to express properties of such trees. We&nbsp;[&hellip;]
Published on March 23, 2017

  • < Previous
  • 1
  • Next >