Search


Volume

Author

Year

  • < Previous
  • 1
  • Next >
3 results

Real-Time Model-Checking: Parameters everywhere

Veronique Bruyere ; Jean-Francois Raskin.
In this paper, we study the model-checking and parameter synthesis problems of the logic TCTL over discrete-timed automata where parameters are allowed both in the model (timed automaton) and in the property (temporal formula). Our results are as follows. On the negative side, we show that the&nbsp;[&hellip;]
Published on February 27, 2007

Algorithms for Omega-Regular Games with Imperfect Information

Krishnendu Chatterjee ; Laurent Doyen ; Thomas A. Henzinger ; Jean-Francois Raskin.
We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about the history of a play, namely, on the past sequence of observations. Such games occur in the synthesis of a controller&nbsp;[&hellip;]
Published on July 27, 2007

The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games

Thomas Brihaye ; Véronique Bruyère ; Aline Goeminne ; Jean-François Raskin ; Marie van den Bogaard.
We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium (NE), we focus on the notion of subgame perfect equilibrium&nbsp;[&hellip;]
Published on November 6, 2020

  • < Previous
  • 1
  • Next >