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O-Minimal Hybrid Reachability Games

Patricia Bouyer ; Thomas Brihaye ; Fabrice Chevalier.
In this paper, we consider reachability games over general hybrid systems, and distinguish between two possible observation frameworks for those games: either the precise dynamics of the system is seen by the players (this is the perfect observation framework), or only the starting point and the&nbsp;[&hellip;]
Published on January 12, 2010

Stochastic Timed Automata

Nathalie Bertrand ; Patricia Bouyer ; Thomas Brihaye ; Quentin Menet ; Christel Baier ; Marcus Groesser ; Marcin Jurdzinski.
A stochastic timed automaton is a purely stochastic process defined on a timed automaton, in which both delays and discrete choices are made randomly. We study the almost-sure model-checking problem for this model, that is, given a stochastic timed automaton A and a property $\Phi$, we want to&nbsp;[&hellip;]
Published on December 9, 2014

Pure Nash Equilibria in Concurrent Deterministic Games

Patricia Bouyer ; Romain Brenguier ; Nicolas Markey ; Michael Ummels.
We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety of preference relations. We provide a novel construction, called the suspect game, which transforms a multi-player concurrent game into a two-player turn-based game which turns Nash equilibria into&nbsp;[&hellip;]
Published on June 19, 2015

Reconfiguration and Message Losses in Parameterized Broadcast Networks

Nathalie Bertrand ; Patricia Bouyer ; Anirban Majumdar.
Broadcast networks allow one to model networks of identical nodes communicating through message broadcasts. Their parameterized verification aims at proving a property holds for any number of nodes, under any communication topology, and on all possible executions. We focus on the coverability&nbsp;[&hellip;]
Published on March 18, 2021

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