6 results
Parosh Aziz Abdulla ; Noomene Ben Henda ; Richard Mayr.
We consider qualitative and quantitative verification problems for infinite-state Markov chains. We call a Markov chain decisive w.r.t. a given set of target states F if it almost certainly eventually reaches either F or a state from which F can no longer be reached. While all finite Markov chains […]
Published on November 8, 2007
Parosh Aziz Abdulla ; Lorenzo Clemente ; Richard Mayr ; Sven Sandberg.
We give an algorithm for solving stochastic parity games with almost-sure winning conditions on {\it lossy channel systems}, under the constraint that both players are restricted to finite-memory strategies. First, we describe a general framework, where we consider the class of 2 1/2-player games […]
Published on January 5, 2015
Lorenzo Clemente ; Richard Mayr.
We present efficient algorithms to reduce the size of nondeterministic B\"uchi word automata (NBA) and nondeterministic finite word automata (NFA), while retaining their languages. Additionally, we describe methods to solve PSPACE-complete automata problems like language universality, equivalence, […]
Published on February 13, 2019
Parosh Abdulla ; Pritha Mahata ; Richard Mayr.
We consider Dense-Timed Petri Nets (TPN), an extension of Petri nets in which each token is equipped with a real-valued clock and where the semantics is lazy (i.e., enabled transitions need not fire; time can pass and disable transitions). We consider the following verification problems for TPNs. […]
Published on February 7, 2007
Javier Esparza ; Antonin Kucera ; Richard Mayr.
We consider the model checking problem for probabilistic pushdown automata (pPDA) and properties expressible in various probabilistic logics. We start with properties that can be formulated as instances of a generalized random walk problem. We prove that both qualitative and quantitative model […]
Published on March 7, 2006
Richard Mayr ; Eric Munday.
We study countably infinite Markov decision processes (MDPs) with real-valued transition rewards. Every infinite run induces the following sequences of payoffs: 1. Point payoff (the sequence of directly seen transition rewards), 2. Mean payoff (the sequence of the sums of all rewards so far, divided […]
Published on March 6, 2023